Fixed some issues

This commit is contained in:
2026-02-27 20:17:38 -06:00
parent 1386d750f7
commit 6a3fae09d0
2 changed files with 23 additions and 38 deletions

View File

@@ -21,7 +21,7 @@ log() {
# Dispatch to the Central Logging Daemon via MQTT
# We use -q 0 (fire and forget) so the game script doesn't wait
mosquitto_pub -h 127.0.0.1 -t "$LOG_TOPIC" -m "SaveLog=$log_line" 2>/dev/null
mosquitto_pub -h 127.0.0.1 -p 1833 -q 0 -t "$LOG_TOPIC" -m "SaveLog=$log_line" 2>/dev/null
# Local debugging
[ "${DEBUG_MODE:-0}" -eq 1 ] && printf "%s\n" "$log_line"

View File

@@ -4,92 +4,77 @@
# --- Configuration ---
. /recalbox/share/system/configs/savesync/savesync.conf
# --- Logger Function ---
log() {
local level="$1"
local msg="$2"
local timestamp
timestamp=$(date '+%Y-%m-%d %H:%M:%S')
local timestamp=$(date '+%Y-%m-%d %H:%M:%S')
local log_line="[$timestamp] [$level] $msg"
# Handle local emergency error log immediately
if [ "$level" = "ERROR" ]; then
mkdir -p "$(dirname "$ERROR_LOG")"
printf "%s\n" "$log_line" >> "$ERROR_LOG"
fi
# Dispatch to the Central Logging Daemon via MQTT
# We use -q 0 (fire and forget) so the game script doesn't wait
mosquitto_pub -h 127.0.0.1 -t "$LOG_TOPIC" -m "SaveLog=$log_line" 2>/dev/null
# FIX: Corrected port to 1883 and added -m
mosquitto_pub -h 127.0.0.1 -p 1883 -q 0 -t "$LOG_TOPIC" -m "SaveLog=$log_line" 2>/dev/null
# Local debugging
[ "${DEBUG_MODE:-0}" -eq 1 ] && printf "%s\n" "$log_line"
}
# --- Sleep to ensure that the logger daemon has started ---
#
sleep 2
log "INFO" "--- ES Event Daemon Started ---"
# --- Main Listener Loop ---
mosquitto_sub -h 127.0.0.1 -p 1883 -q 0 -t "$TOPIC" | while IFS="=" read -r key value
do
# 1. Clean Carriage Returns from Windows-style line endings
# 1. Clean input
value=$(echo "$value" | tr -d '\r')
case "$key" in
"SystemId") this_system_id="$value" ;;
"GamePath")
this_game_path="$value"
# Logic: Change .gba/.zip to .srm
this_save_path="$(echo "${value%.*}.srm" | sed 's|roms|saves|')"
this_backup_path="$(dirname "$this_save_path" | sed 's|roms|archives|')"
# Corrected logic for paths
this_save_path=$(echo "$value" | sed 's|roms|saves|; s|\.[^.]*$|.srm|')
this_backup_path=$(echo "$this_save_path" | sed 's|saves|archives|')
;;
"Action") this_action="$value" ;;
"State")
this_state="$value"
# --- TRIGGER: Only act when a game actually starts or ends ---
if [ "$this_state" = "playing" ] && [ "$this_action" = "rungame" ]; then
log "INFO" "Game Started: $(basename "$this_game_path")"
# Setup paths for rclone
filename=$(basename "$this_save_path")
remote_full="$REMOTE_BASE/$this_system_id/$filename"
# 2. Safety Valve: Compare Sizes
local_size=$(stat -c %s "$this_save_path" 2>/dev/null || echo 0)
remote_size=$(rclone lsjson "$remote_full" 2>/dev/null | grep -o '"Size":[0-9]*' | cut -d: -f2)
: "${remote_size:=0}" # Default to 0 if empty
: "${remote_size:=0}"
if [ "$local_size" -lt "$remote_size" ]; then
log "WARN" "Cloud save is LARGER ($remote_size vs $local_size). Restoring..."
mkdir -p "$(dirname "${this_backup_path}")"
rclone copyto "$remote_full" "$this_save_path" --backup-dir "$this_backup_path"
log "WARN" "Cloud save LARGER. Restoring..."
mkdir -p "$(dirname "$this_backup_path")"
# Fixed: backup-dir needs to be a directory
rclone copyto "$remote_full" "$this_save_path" --backup-dir "$(dirname "$this_backup_path")"
else
log "INFO" "Local save is safe. Running update check..."
log "INFO" "Local save safe. Updating..."
rclone update "$remote_full" "$this_save_path"
fi
mosquitto_pub -h 127.0.0.1 -p 1883 -t "$TOPIC" "SaveContinue=0"
elif [ "$this_state" = "endgame" ]; then
log "INFO" "Game Ended. Backing up save..."
filename=$(basename "$this_save_path")
remote_full="$REMOTE_BASE/$this_system_id/$filename"
# Push the local save to the cloud if it's newer
# FIX: Added -m flag
mosquitto_pub -h 127.0.0.1 -p 1883 -t "$TOPIC" -m "SaveContinue=0"
elif [ "$this_state" = "endgame" ]; then
log "INFO" "Game Ended. Syncing..."
rclone update "$this_save_path" "$REMOTE_BASE/$this_system_id/"
log "INFO" "Sync Complete."
mosquitto_pub -h 127.0.0.1 -p 1883 -t "$TOPIC" "SaveContinue=0"
mosquitto_pub -h 127.0.0.1 -p 1883 -t "$TOPIC" -m "SaveContinue=0"
fi
# Reset variables for the next event block
this_system_id=""; this_game_path=""; this_save_path=""; this_action=""
# Reset variables
this_system_id=""; this_game_path=""; this_save_path=""; this_action=""; this_backup_path=""
;;
esac
done