non-blocking logic
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@@ -43,6 +43,8 @@ do
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this_state="$value"
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this_state="$value"
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if [ "$this_state" = "playing" ] && [ "$this_action" = "rungame" ]; then
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if [ "$this_state" = "playing" ] && [ "$this_action" = "rungame" ]; then
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# We wrap the whole operation in ( ) & to background the entire sequence
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(
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log "INFO" "Game Started: $(basename "$this_game_path")"
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log "INFO" "Game Started: $(basename "$this_game_path")"
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filename=$(basename "$this_save_path")
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filename=$(basename "$this_save_path")
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@@ -55,25 +57,29 @@ do
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if [ "$local_size" -lt "$remote_size" ]; then
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if [ "$local_size" -lt "$remote_size" ]; then
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log "WARN" "Cloud save LARGER. Restoring..."
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log "WARN" "Cloud save LARGER. Restoring..."
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mkdir -p "$(dirname "$this_backup_path")"
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mkdir -p "$(dirname "$this_backup_path")"
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# Fixed: backup-dir needs to be a directory
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rclone copyto "$remote_full" "$this_save_path" --backup-dir "$(dirname "$this_backup_path")"
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rclone copyto "$remote_full" "$this_save_path" --backup-dir "$(dirname "$this_backup_path")"
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else
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else
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log "INFO" "Local save safe. Updating..."
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log "INFO" "Local save safe. Updating..."
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rclone update "$remote_full" "$this_save_path"
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rclone update "$remote_full" "$this_save_path"
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fi
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fi
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# FIX: Added -m flag
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# Signal that sync is done
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mosquitto_pub -h 127.0.0.1 -p 1883 -t "$TOPIC" -m "SaveContinue=0"
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mosquitto_pub -h 127.0.0.1 -p 1883 -t "$TOPIC" -m "SaveContinue=0"
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) &
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log "DEBUG" "Sync process backgrounded for Start Game."
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elif [ "$this_state" = "endgame" ]; then
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elif [ "$this_state" = "endgame" ]; then
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(
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log "INFO" "Game Ended. Syncing..."
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log "INFO" "Game Ended. Syncing..."
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rclone update "$this_save_path" "$REMOTE_BASE/$this_system_id/"
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rclone update "$this_save_path" "$REMOTE_BASE/$this_system_id/"
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log "INFO" "Sync Complete."
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log "INFO" "Sync Complete."
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mosquitto_pub -h 127.0.0.1 -p 1883 -t "$TOPIC" -m "SaveContinue=0"
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mosquitto_pub -h 127.0.0.1 -p 1883 -t "$TOPIC" -m "SaveContinue=0"
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) &
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log "DEBUG" "Sync process backgrounded for End Game."
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fi
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fi
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# Reset variables
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# Reset variables immediately so the loop is ready for the next line
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this_system_id=""; this_game_path=""; this_save_path=""; this_action=""; this_backup_path=""
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this_system_id=""; this_game_path=""; this_save_path=""; this_action=""; this_backup_path=""
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;;
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;;
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esac
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esac
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