FIFO pipes for speed
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48
old/pub_event[rungame,endgame](sync).ash.donotuse
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48
old/pub_event[rungame,endgame](sync).ash.donotuse
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#!/bin/ash
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# shellcheck shell=dash
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. /recalbox/share/system/configs/savesync/savesync.conf
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# Constants
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EVENT_FILE="/tmp/es_state.inf"
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TIMEOUT_SEC=10
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log() {
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mosquitto_pub -h 127.0.0.1 -p 1883 -q 0 -t "$LOG_TOPIC" -m "SaveLog=[$(date '+%H:%M:%S')] [PUB] $1" 2>/dev/null
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}
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# 1. Validation
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[ ! -s "$EVENT_FILE" ] && exit 0
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PAYLOAD=$(cat "$EVENT_FILE")
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# 2. Network Check (Short-circuit exit)
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nc -z -w 1 "$RCLONE_ENDPOINT" "$RCLONE_PORT" || {
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log "Offline: Skipping sync"
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exit 0
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}
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# 3. Publish Event
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mosquitto_pub -h 127.0.0.1 -p 1883 -t "$TOPIC" -m "$PAYLOAD" || {
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log "MQTT Fail"
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exit 1
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}
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# 4. Wait for Response (Crucial: Using -C 1 and the same Response Key)
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(
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sleep "$TIMEOUT_SEC"
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mosquitto_pub -h 127.0.0.1 -t "$RESPONSE_TOPIC" -m "SaveSync=timeout"
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) &
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TIMER_PID=$!
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log "Waiting for Daemon response..."
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# Listen for the specific "SaveSync" key
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RESPONSE=$(mosquitto_sub -h 127.0.0.1 -p 1883 -t "$RESPONSE_TOPIC" -C 1)
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kill "$TIMER_PID" 2>/dev/null
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case "$RESPONSE" in
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*"timeout"*) log "WARN: Daemon timed out. Starting game anyway." ;;
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*"0"*) log "INFO: Sync Complete. Launching game." ;;
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*) log "INFO: Received response: $RESPONSE" ;;
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esac
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exit 0
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