FIFO pipes for speed

This commit is contained in:
2026-02-27 22:15:59 -06:00
parent 6de2c3010c
commit 3204b17632
7 changed files with 283 additions and 114 deletions

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#!/bin/ash
# shellcheck shell=dash
. /recalbox/share/system/configs/savesync/savesync.conf
# Constants
EVENT_FILE="/tmp/es_state.inf"
TIMEOUT_SEC=10
log() {
mosquitto_pub -h 127.0.0.1 -p 1883 -q 0 -t "$LOG_TOPIC" -m "SaveLog=[$(date '+%H:%M:%S')] [PUB] $1" 2>/dev/null
}
# 1. Validation
[ ! -s "$EVENT_FILE" ] && exit 0
PAYLOAD=$(cat "$EVENT_FILE")
# 2. Network Check (Short-circuit exit)
nc -z -w 1 "$RCLONE_ENDPOINT" "$RCLONE_PORT" || {
log "Offline: Skipping sync"
exit 0
}
# 3. Publish Event
mosquitto_pub -h 127.0.0.1 -p 1883 -t "$TOPIC" -m "$PAYLOAD" || {
log "MQTT Fail"
exit 1
}
# 4. Wait for Response (Crucial: Using -C 1 and the same Response Key)
(
sleep "$TIMEOUT_SEC"
mosquitto_pub -h 127.0.0.1 -t "$RESPONSE_TOPIC" -m "SaveSync=timeout"
) &
TIMER_PID=$!
log "Waiting for Daemon response..."
# Listen for the specific "SaveSync" key
RESPONSE=$(mosquitto_sub -h 127.0.0.1 -p 1883 -t "$RESPONSE_TOPIC" -C 1)
kill "$TIMER_PID" 2>/dev/null
case "$RESPONSE" in
*"timeout"*) log "WARN: Daemon timed out. Starting game anyway." ;;
*"0"*) log "INFO: Sync Complete. Launching game." ;;
*) log "INFO: Received response: $RESPONSE" ;;
esac
exit 0

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#!/bin/ash
# shellcheck shell=dash
. /recalbox/share/system/configs/savesync/savesync.conf
log() {
mosquitto_pub -h 127.0.0.1 -p 1883 -q 0 -t "$LOG_TOPIC" -m "SaveLog=[$(date '+%H:%M:%S')] [DAEMON] [$1] $2" 2>/dev/null
}
log "INFO" "--- Daemon Active ---"
mosquitto_sub -h 127.0.0.1 -p 1883 -t "$TOPIC" | while IFS="=" read -r key value; do
# Clean input
val=$(echo "$value" | tr -d '\r')
case "$key" in
"SystemId") sid="$val" ;;
"GamePath")
gp="$val"
# Fast path transformation using sed
sp=$(echo "$val" | sed 's|roms|saves|; s|\.[^.]*$|.srm|')
bp=$(echo "$sp" | sed 's|saves|archives|')
;;
"Action") act="$val" ;;
"State")
st="$val"
# Check if we have the full "Start Game" context
if [ "$st" = "playing" ] && [ "$act" = "rungame" ]; then
# FORK to background, but keep current variables!
(
log "INFO" "Syncing START for $(basename "$gp")"
remote_f="$REMOTE_BASE/$sid/$(basename "$sp")"
loc_sz=$(stat -c %s "$sp" 2>/dev/null || echo 0)
# Fetch remote size
log "DEBUG" "rclone lsjson "$remote_f""
rem_sz=$(rclone lsjson "$remote_f" 2>/dev/null | grep -o '"Size":[0-9]*' | cut -d: -f2)
: "${rem_sz:=0}"
if [ "$loc_sz" -lt "$rem_sz" ]; then
log "WARN" "Cloud save larger. Restoring..."
mkdir -p "$(dirname "$bp")"
log "DEBUG" "rclone copyto "$remote_f" "$sp" --backup-dir "$(dirname "$bp")""
rclone copyto "$remote_f" "$sp" --backup-dir "$(dirname "$bp")"
else
log "INFO" "Local save current. Updating..."
log "DEBUG" "rclone update "$remote_f" "$sp""
rclone update "$remote_f" "$sp"
fi
# SIGNAL SUCCESS (Key must match Publisher's expectation)
mosquitto_pub -h 127.0.0.1 -p 1883 -t "$RESPONSE_TOPIC" -m "SaveSync=0"
) &
elif [ "$st" = "endgame" ]; then
# Syncing on end - we don't necessarily need to block here
(
log "INFO" "Syncing END for $(basename "$sp")"
log "DEBUG" "rclone update "$sp" "$REMOTE_BASE/$sid/""
rclone update "$sp" "$REMOTE_BASE/$sid/"
log "INFO" "Final Sync Done."
# Optional: Tell publisher we are done (though ES usually doesn't wait on endgame)
mosquitto_pub -h 127.0.0.1 -p 1883 -t "$RESPONSE_TOPIC" -m "SaveSync=0"
) &
fi
# Clear variables for next burst of events
sid=""
gp=""
sp=""
bp=""
act=""
st=""
;;
esac
done

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# Clean input
val=$(echo "$value" | tr -d '\r')
case "$key" in
"SystemId") sid="$val" ;;
"GamePath")
gp="$val"
# Fast path transformation using sed
sp=$(echo "$val" | sed 's|roms|saves|; s|\.[^.]*$|.srm|')
bp=$(echo "$sp" | sed 's|saves|archives|')
;;
"Action") act="$val" ;;
"State")
st="$val"
# Check if we have the full "Start Game" context
if [ "$st" = "playing" ] && [ "$act" = "rungame" ]; then
# FORK to background, but keep current variables!
(
log "INFO" "Syncing START for $(basename "$gp")"
remote_f="$REMOTE_BASE/$sid/$(basename "$sp")"
loc_sz=$(stat -c %s "$sp" 2>/dev/null || echo 0)
# Fetch remote size
log "DEBUG" "rclone lsjson "$remote_f""
rem_sz=$(rclone lsjson "$remote_f" 2>/dev/null | grep -o '"Size":[0-9]*' | cut -d: -f2)
: "${rem_sz:=0}"
if [ "$loc_sz" -lt "$rem_sz" ]; then
log "WARN" "Cloud save larger. Restoring..."
mkdir -p "$(dirname "$bp")"
log "DEBUG" "rclone copyto "$remote_f" "$sp" --backup-dir "$(dirname "$bp")""
rclone copyto "$remote_f" "$sp" --backup-dir "$(dirname "$bp")"
else
log "INFO" "Local save current. Updating..."
log "DEBUG" "rclone update "$remote_f" "$sp""
rclone update "$remote_f" "$sp"
fi
# SIGNAL SUCCESS (Key must match Publisher's expectation)
mosquitto_pub -h 127.0.0.1 -p 1883 -t "$RESPONSE_TOPIC" -m "SaveSync=0"
) &
elif [ "$st" = "endgame" ]; then
# Syncing on end - we don't necessarily need to block here
(
log "INFO" "Syncing END for $(basename "$sp")"
log "DEBUG" "rclone update "$sp" "$REMOTE_BASE/$sid/""
rclone update "$sp" "$REMOTE_BASE/$sid/"
log "INFO" "Final Sync Done."
# Optional: Tell publisher we are done (though ES usually doesn't wait on endgame)
mosquitto_pub -h 127.0.0.1 -p 1883 -t "$RESPONSE_TOPIC" -m "SaveSync=0"
) &
fi
# Clear variables for next burst of events
sid=""
gp=""
sp=""
bp=""
act=""
st=""
;;
esac

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@@ -1,48 +1,4 @@
#!/bin/ash
# shellcheck shell=dash
. /recalbox/share/system/configs/savesync/savesync.conf
# Constants
EVENT_FILE="/tmp/es_state.inf"
TIMEOUT_SEC=10
log() {
mosquitto_pub -h 127.0.0.1 -p 1883 -q 0 -t "$LOG_TOPIC" -m "SaveLog=[$(date '+%H:%M:%S')] [PUB] $1" 2>/dev/null
}
# 1. Validation
[ ! -s "$EVENT_FILE" ] && exit 0
PAYLOAD=$(cat "$EVENT_FILE")
# 2. Network Check (Short-circuit exit)
nc -z -w 1 "$RCLONE_ENDPOINT" "$RCLONE_PORT" || {
log "Offline: Skipping sync"
exit 0
}
# 3. Publish Event
mosquitto_pub -h 127.0.0.1 -p 1883 -t "$TOPIC" -m "$PAYLOAD" || {
log "MQTT Fail"
exit 1
}
# 4. Wait for Response (Crucial: Using -C 1 and the same Response Key)
(
sleep "$TIMEOUT_SEC"
mosquitto_pub -h 127.0.0.1 -t "$RESPONSE_TOPIC" -m "SaveSync=timeout"
) &
TIMER_PID=$!
log "Waiting for Daemon response..."
# Listen for the specific "SaveSync" key
RESPONSE=$(mosquitto_sub -h 127.0.0.1 -p 1883 -t "$RESPONSE_TOPIC" -C 1)
kill "$TIMER_PID" 2>/dev/null
case "$RESPONSE" in
*"timeout"*) log "WARN: Daemon timed out. Starting game anyway." ;;
*"0"*) log "INFO: Sync Complete. Launching game." ;;
*) log "INFO: Received response: $RESPONSE" ;;
esac
exit 0
#
PAYLOAD=$(cat /tmp/es_state.inf)
echo "EVENT:$PAYLOAD" >/tmp/savesync_pipe

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@@ -1,79 +1,98 @@
#!/bin/ash
# shellcheck shell=dash
. /recalbox/share/system/configs/savesync/savesync.conf
log() {
mosquitto_pub -h 127.0.0.1 -p 1883 -q 0 -t "$LOG_TOPIC" -m "SaveLog=[$(date '+%H:%M:%S')] [DAEMON] [$1] $2" 2>/dev/null
PIPE="/tmp/savesync_pipe"
LOG_FILE="/recalbox/share/system/logs/savesync.log"
mkfifo "$PIPE"
chmod 666 "$PIPE"
# Function to write to disk
write_log() {
printf "[%s] %s\n" "$(date '+%Y-%m-%d %H:%M:%S')" "$1" >>"$LOG_FILE"
}
log "INFO" "--- Daemon Active ---"
mosquitto_sub -h 127.0.0.1 -p 1883 -t "$TOPIC" | while IFS="=" read -r key value; do
# Clean input
val=$(echo "$value" | tr -d '\r')
case "$key" in
"SystemId") sid="$val" ;;
"GamePath")
gp="$val"
# Fast path transformation using sed
sp=$(echo "$val" | sed 's|roms|saves|; s|\.[^.]*$|.srm|')
bp=$(echo "$sp" | sed 's|saves|archives|')
;;
"Action") act="$val" ;;
"State")
st="$val"
# Check if we have the full "Start Game" context
if [ "$st" = "playing" ] && [ "$act" = "rungame" ]; then
# FORK to background, but keep current variables!
# The listener loop
while true; do
if read -r line <"$PIPE"; then
case "$line" in
LOG:*)
# Remove the "LOG:" prefix and write
write_log "${line#LOG:}"
;;
EVENT:*)
# Handle Game Events (forked to background)
(
log "INFO" "Syncing START for $(basename "$gp")"
PIPE="/tmp/savesync_pipe"
event_data="${line#EVENT:}"
remote_f="$REMOTE_BASE/$sid/$(basename "$sp")"
loc_sz=$(stat -c %s "$sp" 2>/dev/null || echo 0)
# Clean input
$(echo "$event_data" | tr -d '\r')
while IFS= read -r key val; do
case "$key" in
"SystemId") sid="$val" ;;
"GamePath")
gp="$val"
# Fast path transformation using sed
sp=$(echo "$val" | sed 's|roms|saves|; s|\.[^.]*$|.srm|')
bp=$(echo "$sp" | sed 's|saves|archives|')
;;
"Action") act="$val" ;;
"State")
st="$val"
# Fetch remote size
log "DEBUG" "rclone lsjson "$remote_f""
rem_sz=$(rclone lsjson "$remote_f" 2>/dev/null | grep -o '"Size":[0-9]*' | cut -d: -f2)
: "${rem_sz:=0}"
# Check if we have the full "Start Game" context
if [ "$st" = "playing" ] && [ "$act" = "rungame" ]; then
# FORK to background, but keep current variables!
(
printf "%s %s\n" "LOG:" "Syncing START for $(basename "$gp")" >${PIPE}
if [ "$loc_sz" -lt "$rem_sz" ]; then
log "WARN" "Cloud save larger. Restoring..."
mkdir -p "$(dirname "$bp")"
log "DEBUG" "rclone copyto "$remote_f" "$sp" --backup-dir "$(dirname "$bp")""
rclone copyto "$remote_f" "$sp" --backup-dir "$(dirname "$bp")"
else
log "INFO" "Local save current. Updating..."
log "DEBUG" "rclone update "$remote_f" "$sp""
rclone update "$remote_f" "$sp"
fi
remote_f="$REMOTE_BASE/$sid/$(basename "$sp")"
loc_sz=$(stat -c %s "$sp" 2>/dev/null || echo 0)
# SIGNAL SUCCESS (Key must match Publisher's expectation)
mosquitto_pub -h 127.0.0.1 -p 1883 -t "$RESPONSE_TOPIC" -m "SaveSync=0"
# Fetch remote size
rem_sz=$(rclone lsjson "$remote_f" 2>/dev/null | grep -o '"Size":[0-9]*' | cut -d: -f2)
: "${rem_sz:=0}"
if [ "$loc_sz" -lt "$rem_sz" ]; then
printf "%s %s\n" "LOG:" "Cloud save larger. Restoring..." >${PIPE}
mkdir -p "$(dirname "$bp")"
rclone copyto "$remote_f" "$sp" --backup-dir "$(dirname "$bp")"
else
printf "%s %s\n" "LOG:" "Local save current. Updating..."> >${PIPE}
rclone update "$remote_f" "$sp"
fi
# SIGNAL SUCCESS (Key must match Publisher's expectation)
printf "%s %s\n" "LOG:" "Save synced successfully" >${PIPE}
) &
elif [ "$st" = "endgame" ]; then
# Syncing on end - we don't necessarily need to block here
(
printf "%s %s\n" "LOG:" "Syncing END for $(basename "$sp")" >${PIPE}
rclone update "$sp" "$REMOTE_BASE/$sid/"
printf "%s %s\n" "LOG:" "Final Sync Done." >${PIPE}
) &
fi
# Clear variables for next burst of events
sid=""
gp=""
sp=""
bp=""
act=""
st=""
;;
esac
done<$(printf "%s\n" "$event_data" | tr -d '\r')
printf '%s\n' "LOG:Sync complete for $sp" >"$PIPE"
) &
elif [ "$st" = "endgame" ]; then
# Syncing on end - we don't necessarily need to block here
(
log "INFO" "Syncing END for $(basename "$sp")"
log "DEBUG" "rclone update "$sp" "$REMOTE_BASE/$sid/""
rclone update "$sp" "$REMOTE_BASE/$sid/"
log "INFO" "Final Sync Done."
# Optional: Tell publisher we are done (though ES usually doesn't wait on endgame)
mosquitto_pub -h 127.0.0.1 -p 1883 -t "$RESPONSE_TOPIC" -m "SaveSync=0"
) &
fi
# Clear variables for next burst of events
sid=""
gp=""
sp=""
bp=""
act=""
st=""
;;
esac
;;
esac
fi
done