#!/bin/ash # shellcheck shell=dash . /recalbox/share/system/configs/savesync/savesync.conf # Constants EVENT_FILE="/tmp/es_state.inf" TIMEOUT_SEC=10 log() { mosquitto_pub -h 127.0.0.1 -p 1883 -q 0 -t "$LOG_TOPIC" -m "SaveLog=[$(date '+%H:%M:%S')] [PUB] $1" 2>/dev/null } # 1. Validation [ ! -s "$EVENT_FILE" ] && exit 0 PAYLOAD=$(cat "$EVENT_FILE") # 2. Network Check (Short-circuit exit) nc -z -w 1 "$RCLONE_ENDPOINT" "$RCLONE_PORT" || { log "Offline: Skipping sync" exit 0 } # 3. Publish Event mosquitto_pub -h 127.0.0.1 -p 1883 -t "$TOPIC" -m "$PAYLOAD" || { log "MQTT Fail" exit 1 } # 4. Wait for Response (Crucial: Using -C 1 and the same Response Key) ( sleep "$TIMEOUT_SEC" mosquitto_pub -h 127.0.0.1 -t "$RESPONSE_TOPIC" -m "SaveSync=timeout" ) & TIMER_PID=$! log "Waiting for Daemon response..." # Listen for the specific "SaveSync" key RESPONSE=$(mosquitto_sub -h 127.0.0.1 -p 1883 -t "$RESPONSE_TOPIC" -C 1) kill "$TIMER_PID" 2>/dev/null case "$RESPONSE" in *"timeout"*) log "WARN: Daemon timed out. Starting game anyway." ;; *"0"*) log "INFO: Sync Complete. Launching game." ;; *) log "INFO: Received response: $RESPONSE" ;; esac exit 0