#!/bin/ash #shellcheck shell=dash # PAYLOAD=$(cat /tmp/es_state.inf) REMOTE_BASE="saves:gamepi-tv" PIPE="/tmp/savesync_pipe" log() { # $1 = level # $2 = message printf "LOG:[%s] %s" "$1" "$2" >"$PIPE" } log "INFO" "Event received: $PAYLOAD" # Process the multi-line event data # We use echo and a pipe to feed the while loop echo "$PAYLOAD" | tr -d '\r' | while IFS="=" read -r key val; do case "$key" in "SystemId") sid="$val" ;; "GamePath") gp="$val" sp=$(echo "$val" | sed 's|roms|saves|; s|\.[^.]*$|.srm|') bp=$(echo "$sp" | sed 's|saves|archives|') ;; "Action") act="$val" ;; "State") st="$val" if [ "$st" = "playing" ] && [ "$act" = "rungame" ]; then log "INFO" "Sync START: $(basename "$gp")" remote_f="$REMOTE_BASE/$sid/$(basename "$sp")" loc_sz=$(stat -c %s "$sp" 2>/dev/null || echo 0) rem_sz=$(rclone lsjson "$remote_f" 2>/dev/null | grep -o '"Size":[0-9]*' | cut -d: -f2) : "${rem_sz:=0}" if [ "$loc_sz" -lt "$rem_sz" ]; then log "WARN" "Cloud save larger ($rem_sz). Restoring..." mkdir -p "$(dirname "$bp")" log "DEBUG" "rclone copyto $remote_f $sp --backup-dir $(dirname $bp)" rclone copyto "$remote_f" "$sp" --backup-dir "$(dirname "$bp")" else log "INFO" "Local save current. Updating..." log "DEBUG" "rclone update $remote_f $sp" rclone update "$remote_f" "$sp" fi elif [ "$st" = "endgame" ]; then log "INFO" "Sync END: $(basename "$sp")" log "DEBUG" "rclone update $sp $REMOTE_BASE/$sid/" rclone update "$sp" "$REMOTE_BASE/$sid/" log "INFO" "Final Sync Done." #mosquitto_pub -t "$RESPONSE_TOPIC" -m "SaveSync=0" 2>/dev/null fi ;; esac done