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58
savesync[rungame,endgame](sync).ash
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58
savesync[rungame,endgame](sync).ash
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#!/bin/ash
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#shellcheck shell=dash
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#
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PAYLOAD=$(cat /tmp/es_state.inf)
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REMOTE_BASE="saves:gamepi-tv"
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PIPE="/tmp/savesync_pipe"
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log() {
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# $1 = level
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# $2 = message
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printf "LOG:[%s] %s" "$1" "$2" >"$PIPE"
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}
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log "INFO" "Event received: $PAYLOAD"
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# Process the multi-line event data
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# We use echo and a pipe to feed the while loop
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echo "$PAYLOAD" | tr -d '\r' | while IFS="=" read -r key val; do
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case "$key" in
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"SystemId") sid="$val" ;;
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"GamePath")
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gp="$val"
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sp=$(echo "$val" | sed 's|roms|saves|; s|\.[^.]*$|.srm|')
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bp=$(echo "$sp" | sed 's|saves|archives|')
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;;
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"Action") act="$val" ;;
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"State")
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st="$val"
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if [ "$st" = "playing" ] && [ "$act" = "rungame" ]; then
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log "INFO" "Sync START: $(basename "$gp")"
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remote_f="$REMOTE_BASE/$sid/$(basename "$sp")"
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loc_sz=$(stat -c %s "$sp" 2>/dev/null || echo 0)
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rem_sz=$(rclone lsjson "$remote_f" 2>/dev/null | grep -o '"Size":[0-9]*' | cut -d: -f2)
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: "${rem_sz:=0}"
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if [ "$loc_sz" -lt "$rem_sz" ]; then
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log "WARN" "Cloud save larger ($rem_sz). Restoring..."
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mkdir -p "$(dirname "$bp")"
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log "DEBUG" "rclone copyto $remote_f $sp --backup-dir $(dirname $bp)"
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rclone copyto "$remote_f" "$sp" --backup-dir "$(dirname "$bp")"
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else
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log "INFO" "Local save current. Updating..."
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log "DEBUG" "rclone update $remote_f $sp"
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rclone update "$remote_f" "$sp"
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fi
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elif [ "$st" = "endgame" ]; then
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log "INFO" "Sync END: $(basename "$sp")"
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log "DEBUG" "rclone update $sp $REMOTE_BASE/$sid/"
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rclone update "$sp" "$REMOTE_BASE/$sid/"
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log "INFO" "Final Sync Done."
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#mosquitto_pub -t "$RESPONSE_TOPIC" -m "SaveSync=0" 2>/dev/null
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fi
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;;
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esac
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done
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