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1
.gitignore
vendored
Normal file
1
.gitignore
vendored
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@@ -0,0 +1 @@
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*.bak
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35
locksync.ash
35
locksync.ash
@@ -5,24 +5,23 @@ export REMOTE_BASE="RCLONE_PREFIX"
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export LOG_FILE="/recalbox/share/system/logs/locksync.log"
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export LOG_FILE="/recalbox/share/system/logs/locksync.log"
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log() {
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log() {
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# $1 = level
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# Ensure log directory exists
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# $2 = message
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mkdir -p "$(dirname "$LOG_FILE")"
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touch "$LOG_FILE"
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printf "[%s] [%s] %s\n" "$(date '+%Y-%m-%d %H:%M:%S')" "$1" "$2" >>"$LOG_FILE"
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printf "[%s] [%s] %s\n" "$(date '+%Y-%m-%d %H:%M:%S')" "$1" "$2" >>"$LOG_FILE"
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}
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}
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locks="$(find /recalbox/share/saves -name "*.lock")"
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# Use find to pipe directly into the loop to handle spaces in filenames correctly
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if [ -z "$locks" ]; then
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find /recalbox/share/saves -name "*.lock" | while read -r lockfile; do
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log "INFO" "No game locks found"
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# 1. Get the game path by removing .lock
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else
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lgame="${lockfile%.lock}"
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while read -r lockfile; do
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lgame="$(echo "$lockfile" | sed 's/\.lock//')"
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# 2. Extract the relative path for the remote
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rgame="$(echo "$lockfile" | sed 's|/recalbox/share/roms/||' | sed 's/\.lock//')"
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# This removes '/recalbox/share/saves/' from the start of the path
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if [ -f "$lgame" ]; then
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rgame="${lgame#/recalbox/share/saves/}"
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log "INFO" "Game found: $lgame"
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else
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if [ -f "$lgame" ]; then
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continue
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log "INFO" "Game found: $lgame"
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fi
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if rclone copyto "$lgame" "${REMOTE_BASE}/${rgame}"; then
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if rclone copyto "$lgame" "${REMOTE_BASE}/${rgame}"; then
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log "INFO" "Game synced: $rgame"
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log "INFO" "Game synced: $rgame"
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rm "$lockfile"
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rm "$lockfile"
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@@ -30,5 +29,7 @@ else
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log "WARN" "Could not sync game $rgame"
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log "WARN" "Could not sync game $rgame"
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log "INFO" "Lockfile $lockfile not removed"
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log "INFO" "Lockfile $lockfile not removed"
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fi
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fi
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done <"$locks"
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else
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fi
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log "DEBUG" "Lock found for non-existent file: $lgame"
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fi
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done
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